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    【專案】大學社會責任(USR) [2/2]
    【專案】技術實作 [1/1]
    人文藝術及設計 [1/1]
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    社會(含法政) [1/1]
    通識(含體育) [3/3]

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    Last Update: 2024-12-11 15:59


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    DateTitleAuthors
    2021-07 以問題導向學習為方法,培養商管學院學生大數據分析能力之研究 徐, 聖訓
    2021-09-15 使用實務案例做中學教學法及適性測驗教學法對於ERP課程學生的學習興趣、學習成效影響 Ming-Hsiung, Ying
    - 採用問題導向學習與虛擬投資競賽以提升財報分析課程之學習成效 chichuang, Hsieh
    2021-08-26 提升學習成效之研究-以商用分析方法課程為例 陳昭華
    運用可攜式行動裝置及數位即時回饋系統提升學生學 習動機與學習成效之研究─以多準則決策分析與應用系 列課程為對象 Ling-Feng, Hsieh
    2021-09-17 運用商業模擬遊戲融入經濟學課程對大學生學習動機與成效之影響 Tung Liang, Chen

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